Devlog Updates for January - July 2020
July 31st, 2020
- ET-M done.
July 26th, 2020
- Wrote more dialogue for "A Game of Trust" (EN).
July 25th, 2020
- Wrote more dialogue for "A Game of Trust" (EN).
- Updated some maps in Catshill.
- Updated some maps in Lyon.
- General small bug fixes.
- Made character health values a little less arbitrary and less dynamic: almost every class now has the same health growth rate per level.
July 24th, 2020
- Harddrive recovery successful.
- Finished adding the third batch of Elliot lines for "The Garden of Angels" (DE).
- Added the first batch of Elliot lines for "The Poisoned Diner" (EN).
- Added the third batch of Cheshire lines for "A Game of Trust" (EN).
- Added the third and final batch of Simon lines for "The Disappearing Act" (DE).
- Added the first batch of Simon lines for "The Obsessive Valentine" (DE).
- Wrote more dialogue for "A Game of Trust" (EN).
July 23rd, 2020
- Elaine has less of a chance to get stuck and hang the game when first entering Theatre Lyrique d'Ombre.
- Maci will actually start her intended conversation on the first time entering College Beaufort's gymnasium if Elliot already talked to Lavoie about Vivian.
- Courtemanche won't give Elliot infinite Back Room Keys if he talks to her without examining the rafters first.
- Started adding the third batch of Elliot lines for "The Garden of Angels" (DE).
- Harddrive recovery.
July 22nd, 2020
- I don't know why preventing the console from opening/closing when "~" is typed instead of "`" didn't work on my other PC, but now it does a simpler check method that works.
July 21st, 2020
- General bug fixes.
- Attempted to address an interesting bug I'd never noticed: opening the menu during a thunderstorm throws a shitload of script call errors because it runs the lighting change part of the storm in the menu, where lighting does not exist. Everyone on the VXA forums says this (running script calls in the menu) is not possible. I would like them to meet the Global Common Event script. CHECKMATE, SUPPORT FORUM, NOW WHAT?
- Fixed by telling the event to only change the lighting on the map.
- Added rough translations for the script call error message in French, German, Japanese, and Spanish.
July 20th, 2020
- Officially cast Vincent Fallow as Det. Elliot Mortensen.
- Bogus script calls no longer crash the game, and instead now play an error sound and display the broken script call before attempting to proceed without running it. This will cause issues of its own if the game fails to activate an objective, for example, but will at least prevent me from losing all of my progress when testing and forgetting to save because I'm an idiot. :')
June 7th, 2020
- ET-L done.
June 4th, 2020
- Added the second batch of Elliot lines for "The Garden of Angels" (DE).
- Added the fourth batch of Simon lines for "The Garden of Angels" (DE).
- Added the second batch of Simon lines for "The Disappearing Act" (DE).
- Added the second batch of Bellamy lines for "The Prom Queen" (EN).
- Added the third and final batch of Zacharie lines for "The Prom Queen" (EN). Role completed.
- Added the second batch of Cheshire lines for "A Game of Trust" (EN).
May 21st, 2020
- Added one (1) new track by Adel "Skull" Almas.
May 2nd, 2020
- Added one (1) new track by Charlie Paul.
April 20th, 2020
- Added one (1) new track by Adel "Skull" Almas.
April 16th, 2020
- Added KMS' Minimap script.
- Removed due to immense lag.
April 14th, 2020
- Made the game a Linktree page.
- Updated the game's page on the Project Eclipse Wiki.
- Changed some case objectives' non-/optional status.
April 12th, 2020
- Made the game an official Twitter account (@JiURedux).
- Updated the game's itch.io/IndieDB/GameJolt pages.
April 9th, 2020
- Made some maps smaller.
April 8th, 2020
- Fixed some EN text alignment.
April 2nd, 2020
- Came back to life.
April 1st, 2020
- Died.
March 31st, 2020
- Tried to make it so the Credits scene could have stationary subtitles, but they never display, ever, and I have no clue what I'm doing wrong, so fuck it. :')
March 27th, 2020
- The jukebox in the Peaches & Cream cafe, if on, can now be used to shuffle unlocked tracks from the music room.
- Characters in the party react to certain tracks that relate to them.
- Adjusted the music room scene.
- If Maci is in the party or otherwise unavailable, she is no longer standing at the counter in the Peaches & Cream.
- Added the RK5 Debug Console by Rikifive.
- Made it compatible with TDS' Pause Screen script by making it not pause the game every time I attempt to type the letter "a" as long as the console window is open.
- Values that have a "~" in them can now be entered, as the console is now only toggled if "`" is pressed, not "~" ("`" + "Shift").
March 26th, 2020
- Updated the attract screens to be more dynamic based on last played character/last played part/etc.
- Made every map in Elliot's House smaller.
- Made every map in the Police Nationale HQ smaller.
- Made every map in Simon's House smaller.
- Made size/design adjustments to several maps.
March 21st, 2020
- Finished adding the third batch of Simon lines for "The Garden of Angels" (DE).
March 20th, 2020
- Began adding the third batch of Simon lines for "The Garden of Angels" (DE).
March 19th, 2020
- After seven years, just found out you can make it so you can interact with NPCs through tables without event-bullshittery/scripting. FML.
- Fixed tilesets where that would be nice to be able to do.
March 18th, 2020
- Corrected some textbox fitting in "The Prom Queen" (EN), "The Broken Family" (EN), and "A Game of Trust" (EN).
- Did some small bugfixes.
- Corrected "La Aimable Aureole" to "L'Aimable Aureole".
- Fixed the tracklist filenames for the Music Room.
March 17th, 2020
- Recast Lt. Simon Callahan (EN) to Kuyalaw VA.
- Added the second batch of Maci lines for "The Broken Family" (EN).
- Added the first and only batch of Maci lines for "The Poisoned Diner" (DE).
- Replaced the first batch of Simon lines for "The Poisoned Diner" (EN).
March 14th, 2020
- Made the 2F Bathroom in Elliot's House smaller.
- Made the 2F Study in Elliot's House smaller.
- Made the 1F Study in Elliot's House smaller.
March 9th, 2020
- Updated the French translation for "The Royal Flush" based on Oceane Lanteigne's translations.
- Updated the Spanish translation for "The Obsessive Valentine" based on Alberto Cavada's translations.
March 7th, 2020
- Added the second batch of Simon lines for "The Garden of Angels" (DE).
- Added the first batch of Bellamy lines for "The Prom Queen" (EN).
- Added the first batch of Maci lines for "The Broken Family" (EN).
- Added the first and final batch of Claude Fabron lines for "The Garden of Angels" (DE).
- Added the second batch of Zacharie lines for "The Prom Queen" (EN).
- Added the first batch of Cheshire lines for "A Game of Trust" (EN).
March 6th, 2020
- Did a brief playtest.
- Fixed some textbox fittings/formatting in Cases 1-7.
- Added some filters to clips that needed them from Cases 1-7.
February 13th, 2020
- Tweaked the Music Room tracklist, BPM values, and character graphics.
February 12th, 2020
- Continued working on new Part graphics.
- Completed new Part graphics and added them to the game/soundtrack files.
February 11th, 2020
- Continued working on new Part graphics.
February 10th, 2020
- Continued working on new Part graphics.
February 9th, 2020
- Continued working on new Part graphics.
February 8th, 2020
- Continued working on new Part graphics.
- Added one (1) new track by Adel "Skull" Almas.
February 7th, 2020
- Continued working on new Part graphics.
- Added the third batch of Oliver lines for "A Game of Trust" (EN).
February 6th, 2020
- Wrote more dialogue for "A Game of Trust" (EN).
- Added to Catshill Church.
- Added to Oliver's House.
- General touch-ups to text-fitting and what-not from mid-The Prom Queen (EN) to the end of The Broken Family (EN).
- Began working on new Part graphics.
February 5th, 2020
- Wrote more dialogue for "A Game of Trust" (EN).
- Added to Catshill Church.
- Added to Ibbott's House.
- Added to Oliver's House.
- Added to Catshill Chemistry.
- Added to Catshill Coffee-house.
- Added to Mikkelsen's Getaway.
- Added to College Beaufort.
- Added one (1) track by Adel "Skull" Almas.
- Removed one unused track from the soundtrack.
- The soundtrack for "~ Part Two: A Game of Trust ~" is complete!
- Added two (2) new spritesets for Alice.
- Added one (1) new spriteset for Camille.
- Adjusted tilesets for better lighting effect-utilage.
- Added the second batch of Oliver lines for "A Game of Trust" (EN).
February 4th, 2020
- Wrote more dialogue for "A Game of Trust" (EN).
- Added to Catshill (Victorian Era).
- Added to Ibbott's House.
February 3rd, 2020
- Added to Roarke's House.
- Added to Cheshire Estate.
- Wrote more dialogue for "A Game of Trust" (EN).
February 2nd, 2020
- Added the first batch of Oliver lines for "A Game of Trust" (EN).
- Added the first and final batch of Charlotte lines for "The Broken Family" (EN).
- Wrote more dialogue for "A Game of Trust" (EN).
February 1st, 2020
- Added the first batch of Simon lines for "The Garden of Angels" (DE).
- Added the fifth and final batch of Maci lines for "The Prom Queen" (EN).
- Added the second and final batch of Celestin lines for "The Prom Queen" (EN).
- Added the first and final batch of Celestin lines for "The Broken Family" (EN).
- Added the first batch of Zacharie lines for "The Prom Queen" (EN).
- Added the first and final batch of Florian lines for "The Broken Family" (EN).
- Wrote more dialogue for "A Game of Trust" (EN).
January 31st, 2020
- Updated a few Elliot lines for "The Garden of Angels" (DE).
January 23rd, 2020
- Added to "A Game of Trust".
January 22nd, 2020
- Wrote more dialogue for "A Game of Trust".
- Added to "A Game of Trust".
- Fixed a glitch where Elliot could have no options on where to go/crash the game upon interacting with his car in Amberieu.
- Added missing choice labels from the ending segment(s) of "The Twins' Bond".
- Fixed a few strange new softlocks in "The Broken Family".
January 13th, 2020
- Updated the French translation for "The Disappearing Act" based on Oceane Lanteigne's translations.
January 10th, 2020
- Updated the French translation for "The Poisoned Diner" based on Oceane Lanteigne's translations.
- Updated the French translation for "The Disappearing Act" based on Oceane Lanteigne's translations.
- Added to Appartements du Magneval.
- Wrote more dialogue for "A Game of Trust".
January 9th, 2020
- Fixed a common typo in a character name that was maybe because I am Smart (S-M-R-T) (tm).
January 7th, 2020
- Updated one (1) track by Charlie Paul.
January 3rd, 2020
- Updated the Spanish translation for "The Disappearing Act" based on Alberto Cavada's translations.
Get Justice in Unity: Redux
Justice in Unity: Redux
A dark, story-driven RPG Maker game about a French-American detective, a Victorian psychiatrist, and revenge.
Status | Prototype |
Author | Noëlle McHenry |
Genre | Interactive Fiction |
Tags | 2D, Dark, Detective, Male protagonist, Meaningful Choices, Multiple Endings, RPG Maker, Story Rich, suspense, Voice Acting |
Languages | German, English |
Accessibility | Subtitles |
More posts
- NOTE FOR JiURe_P1_unfinishedApr 17, 2023
- Devlog Updates for October 2020 - July 2021Aug 01, 2021
- Devlog Updates for September - December 2019Jan 03, 2020
- Devlog Updates for August 2019Sep 01, 2019
- Devlog Updates for July 2019Aug 01, 2019
- Devlog Updates for June 2019Jul 01, 2019
- Devlog Updates for May 2019Jun 01, 2019
- Devlog Updates for April 2019May 01, 2019
- Devlog Updates for February/March 2019Apr 01, 2019
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